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Course Description
Facilitator: Scott Rice, Library
Games have garnered renewed attention in academic circles as a number of books and articles have shown the efficacy of using games for education. This workshop seeks to provide practical information on why and how to use games in the classroom, and to provide information on further resources.
About the Course
Learning Community:
Hubbard Center
Workshop Type:
Scholarly Teaching
Learning Objectives
Upon completion of this course, you should be able to:
- Give reasons why gaming has a positive impact on education.
- Describe ways in which games can be used in the classroom.
- Find further resources on gaming in education.
Pre-Requisites
Class Sections and Registration
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